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<li class="navelem"><b>T3D</b></li><li class="navelem"><a class="el" href="class_t3_d_1_1_win_g_l_application.html">WinGLApplication</a></li>  </ul>
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Inheritance diagram for T3D::WinGLApplication:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a9a2b17b3b8dc0f9d3952b9bacc87fa3d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9a2b17b3b8dc0f9d3952b9bacc87fa3d"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>init</b> ()</td></tr>
<tr class="separator:a9a2b17b3b8dc0f9d3952b9bacc87fa3d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e6dfc25e4c69a2382feaec524a15130"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1e6dfc25e4c69a2382feaec524a15130"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>run</b> (void)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>quit</b> (void)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>handleEvent</b> (SDL_Event *e)</td></tr>
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<a class="el" href="class_t3_d_1_1font.html">font</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>getFont</b> (const char *filename, int pointSize)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>updateTasks</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>updateComponents</b> (<a class="el" href="class_t3_d_1_1_transform.html">Transform</a> *t)</td></tr>
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<a class="el" href="class_t3_d_1_1_transform.html">Transform</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>getRoot</b> ()</td></tr>
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<a class="el" href="class_t3_d_1_1_renderer.html">Renderer</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>getRenderer</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>addTask</b> (<a class="el" href="class_t3_d_1_1_task.html">Task</a> *t)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>removeTask</b> (<a class="el" href="class_t3_d_1_1_task.html">Task</a> *t)</td></tr>
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<a class="el" href="class_t3_d_1_1_task.html">Task</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>findTask</b> (const char *name)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>validTask</b> (<a class="el" href="class_t3_d_1_1_task.html">Task</a> *t)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:a7d4681e6a8cf29b33b95f7c42fbfaf7f"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7d4681e6a8cf29b33b95f7c42fbfaf7f"></a>
SDL_Surface *&#160;</td><td class="memItemRight" valign="bottom"><b>surf</b></td></tr>
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<a class="el" href="class_t3_d_1_1_font_cache.html">FontCache</a>&#160;</td><td class="memItemRight" valign="bottom"><b>fonts</b></td></tr>
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<tr class="inherit_header pro_attribs_class_t3_d_1_1_t3_d_application"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_t3_d_1_1_t3_d_application')"><img src="closed.png" alt="-"/>&#160;Protected Attributes inherited from <a class="el" href="class_t3_d_1_1_t3_d_application.html">T3D::T3DApplication</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>running</b></td></tr>
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<a class="el" href="class_t3_d_1_1_transform.html">Transform</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>root</b></td></tr>
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<a class="el" href="class_t3_d_1_1_renderer.html">Renderer</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>renderer</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>lastFrame</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>dt</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_attribs_class_t3_d_1_1_t3_d_application"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_class_t3_d_1_1_t3_d_application')"><img src="closed.png" alt="-"/>&#160;Public Attributes inherited from <a class="el" href="class_t3_d_1_1_t3_d_application.html">T3D::T3DApplication</a></td></tr>
<tr class="memitem:a58540f98981c88659c120916e4aef35f inherit pub_attribs_class_t3_d_1_1_t3_d_application"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a58540f98981c88659c120916e4aef35f"></a>
<a class="el" href="class_t3_d_1_1_sound_manager.html">SoundManager</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>soundManager</b></td></tr>
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</table>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/<a class="el" href="_win_g_l_application_8h_source.html">WinGLApplication.h</a></li>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/WinGLApplication.cpp</li>
</ul>
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